![]() ![]() There’s no earthly reward for the righteous, and a distinct possibility that the hero is going to eventually crack and let Diablo loose again, beginning the cycle anew.The creators of Throne of Darkness were clearly aiming for something similar. Which momentarily confuses the player, until you remember enough of the backstory to understand that the hero is binding Diablo’s essence to his own body in order to contain it, making the ultimate sacrifice of becoming a living vessel for the fiend, sealed away underground. Having defeated the titular demon and locked him back into the crystal he came from, the player character picks up that crystal and stabs himself in the forehead with it. So be warned that I’m about to spoil the endings of both Diablo and Throne of Darkness.If you’ve played Diablo, you probably remember the shock of the ending. Basically, this is the point where the designers show just how slavisly they’re imitating Diablo.
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